The term identifies a collection of PlayStation 2 titles specifically designed to allow two or more players to participate simultaneously, often on the same screen. These collaborative experiences encouraged teamwork, communication, and shared enjoyment of the game’s challenges and narrative. An example includes titles where players control distinct characters with unique abilities, necessitating coordination to overcome obstacles.
These interactive experiences provided social engagement and entertainment, fostering stronger connections among players. The collaborative nature of gameplay required strategic thinking and problem-solving as a group, promoting positive social interaction and shared accomplishment. During the PlayStation 2 era, this form of gaming represented a significant avenue for in-person social interaction around shared entertainment.